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Morrowind Sotha Sil Expanded

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Morrowind Sotha Sil Expanded
Sil
The UESPWiki – Your source for The Elder Scrolls since 1995

Sotha Sil Expanded - How do I prune this goddamn tree?! 001 Morrowind.esm 002 Tribunal.esm 003 Bloodmoon.esm 004 Patch for Purists.esm 005 Morrowind Patch v1.6.4.esm 006 abotWaterLife.esm 007 Morrowind Advanced.esm 008 TamrielData.esm 009 TRMainland.esm 010 Expansion Delay.ESP 011 NX9GuardsComplete.ESP 012 SpeedandStamina.ESP 013 No. Tagged: Morrowind, Sotha Sil, Sotha Sil Expanded,. ROBOTS OR DINOSAURS? I'm interested in both, but definitely prefer robots. Posted 7 years ago I have studied several Earth languages, including Russian. I confirm this translation, but I'd like to add that ‘cell. Adds over 300 new cells, over 30 new quests, and an entire city and culture to the Clockwork City of Sotha Sil. Add file Sotha Sil Expanded 2.0. Location Games: Elder Scrolls III: Morrowind: Mods: Sotha Sil Expanded: Files. Filename SothaSilExpanded20.rar Category Full Version. Uploader Trainwiz. Added Mar 8th, 2014. Size 150.16mb (157,456,777. Sotha Sil Expanded Makes Sotha Sil's Clockwork City more unique and.gigantic. Considered lore-friendly by many people, but I do not. You can read a review I wrote of it Here. Semi-lore friendly. Sotha Sil Expanded - Gestalt Revoiced Sotha Sil Expanded's voice was.off. This fixes that. Semi-lore friendly. Suran Underworld 3. Expanded Sotha Sil (It's a working title people) aims to do justice to the Clockmaker's city. Instead of a underwhelming dungeon, it plans to turn into a vast ever-changing facility.

Network shares are also supported. Livekd could not resolve symbols for ntoskrnl.exe. However, unless you always start the debugger from the same directory, you should add a drive letter or a network share before each path. The debugger searches the executable image path recursively.

Jump to: navigation, search
Sotha Sil (in_sotha_sil00)
(lore page)
LocationThe Clockwork City, Dome of Sotha Sil
SpeciesSotha SilSoulUnknown
LevelUnknownTypeSpecial Creatures
Attacks
  • none (already dead)
Other Information
Health0 (Dead)MagickaUnknown
Sotha Sil's body, ravaged by powerful forces

Lord Sotha Sil the Magus is a Pillar of the Blessed Tribunal, the three Immortal God-Kings of Morrowind, and the patron of Artificers and Wizards. Sotha Sil was the mightiest wizard and most wise counselor of the First Council. One of the original companions of Nerevar as well as the teacher of Nerevar and Vivec, he is the Light of Knowledge and the Inspiration of Craft and Sorcery. He lives in his Clockwork City with mechanical devices of his making, and is rarely seen in Morrowind. While Vivec and Almalexia have traditionally been fairly visible to their followers, the scholar Sotha Sil has been more reclusive. Little else is known about this reclusive god. Vivec has not heard from him since their defeat at Red Mountain, scarcely ever hearing from him before. Vivec notes that he is completely self-absorbed like himself, and doubts he will notice his divine powers diminish without the Heart, just as he barely notices others most of the time. He is fascinated by the hidden world and its mysteries, he lives in his own way, as he always has. King Helseth says no one has seen the Tinkerer in centuries.

For more information, see the main lore article.

Following the Fabricant attack on Mournhold, Almalexia suspects that he has gone insane and orchestrated the attack. She asks for you to travel to the Clockwork City and stop his 'mad schemings', saying that if he cannot be negotiated with, the only option is to kill him. Upon arriving in the final chamber of the city, Sotha Sil's dome, he will be lying motionless in the center, and attempting to interact with him will show the following message:

'You have found the body of Sotha Sil, his lifeless husk dangling from a contraption of his own making. Someone has obviously been here before you.'
Skyrim

Almalexia will then arrive and reveal that she was behind the attack, killing Sotha Sil and unleashing his fabricants upon Mournhold. Almalexia will then proclaim that she alone will be the savior of the Dunmer people, and intends on killing Vivec to achieve that goal, just prior to attacking you.

Related Quests[edit]

  • The Mad God: Find the supposedly mad Sotha Sil in his hidden Clockwork City for Almalexia.

Notes[edit]

  • Sotha Sil is not technically an NPC or creature, but rather an activatable asset (similar to a door or button) and therefore cannot be resurrected through console commands or other means.
  • Like the other Tribunal, he is depicted in shrine tapestries and the stone carvings on the Ghostfence.
  • Sotha Sil re-appears in ESO and TES Legends. His appearance is rather different as he wears a robe and does not yet have robotic legs, though his mask bears some similarities to the one he wears in Tribunal.
    • The events preluding his death are also expanded upon. In ESO, dialogue with Sotha Sil reveals that he has the capability to analyze every possible scenario of a situation and predict the future. One of the main preset threat detections to the Clockwork City is called 'Prospect Almalexia', with Sil himself saying 'Almalexia does what she does because she cannot do otherwise. It will not end well. But then, even the best endings rarely bring joy.' (a slight foreshadowing of his fate).
    • In the Return to Clockwork City story of Legends, it is revealed that Sotha Sil created a new source of energy called the Mechanical Heart to power the city after his inevitable death, and was protecting its chamber moments before Almalexia killed him.
Retrieved from 'https://en.uesp.net/w/index.php?title=Tribunal:Sotha_Sil&oldid=2203491'
The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Sotha Sil (in_sotha_sil00)
(lore page)
LocationThe Clockwork City, Dome of Sotha Sil
SpeciesSotha SilSoulUnknown
LevelUnknownTypeSpecial Creatures
Attacks
  • none (already dead)
Other Information
Health0 (Dead)MagickaUnknown
Sotha Sil's body, ravaged by powerful forces

Lord Sotha Sil the Magus is a Pillar of the Blessed Tribunal, the three Immortal God-Kings of Morrowind, and the patron of Artificers and Wizards. Sotha Sil was the mightiest wizard and most wise counselor of the First Council. One of the original companions of Nerevar as well as the teacher of Nerevar and Vivec, he is the Light of Knowledge and the Inspiration of Craft and Sorcery. He lives in his Clockwork City with mechanical devices of his making, and is rarely seen in Morrowind. While Vivec and Almalexia have traditionally been fairly visible to their followers, the scholar Sotha Sil has been more reclusive. Little else is known about this reclusive god. Vivec has not heard from him since their defeat at Red Mountain, scarcely ever hearing from him before. Vivec notes that he is completely self-absorbed like himself, and doubts he will notice his divine powers diminish without the Heart, just as he barely notices others most of the time. He is fascinated by the hidden world and its mysteries, he lives in his own way, as he always has. King Helseth says no one has seen the Tinkerer in centuries.

For more information, see the main lore article.

Following the Fabricant attack on Mournhold, Almalexia suspects that he has gone insane and orchestrated the attack. She asks for you to travel to the Clockwork City and stop his 'mad schemings', saying that if he cannot be negotiated with, the only option is to kill him. Upon arriving in the final chamber of the city, Sotha Sil's dome, he will be lying motionless in the center, and attempting to interact with him will show the following message:

'You have found the body of Sotha Sil, his lifeless husk dangling from a contraption of his own making. Someone has obviously been here before you.'

Almalexia will then arrive and reveal that she was behind the attack, killing Sotha Sil and unleashing his fabricants upon Mournhold. Almalexia will then proclaim that she alone will be the savior of the Dunmer people, and intends on killing Vivec to achieve that goal, just prior to attacking you.

Related Quests[edit]

Sotha Sil Legends

  • The Mad God: Find the supposedly mad Sotha Sil in his hidden Clockwork City for Almalexia.

Notes[edit]

Morrowind Sotha Sil Expanded Core

  • Sotha Sil is not technically an NPC or creature, but rather an activatable asset (similar to a door or button) and therefore cannot be resurrected through console commands or other means.
  • Like the other Tribunal, he is depicted in shrine tapestries and the stone carvings on the Ghostfence.
  • Sotha Sil re-appears in ESO and TES Legends. His appearance is rather different as he wears a robe and does not yet have robotic legs, though his mask bears some similarities to the one he wears in Tribunal.
    • The events preluding his death are also expanded upon. In ESO, dialogue with Sotha Sil reveals that he has the capability to analyze every possible scenario of a situation and predict the future. One of the main preset threat detections to the Clockwork City is called 'Prospect Almalexia', with Sil himself saying 'Almalexia does what she does because she cannot do otherwise. It will not end well. But then, even the best endings rarely bring joy.' (a slight foreshadowing of his fate).
    • In the Return to Clockwork City story of Legends, it is revealed that Sotha Sil created a new source of energy called the Mechanical Heart to power the city after his inevitable death, and was protecting its chamber moments before Almalexia killed him.
Morrowind
The UESPWiki – Your source for The Elder Scrolls since 1995

Sotha Sil Expanded - How do I prune this goddamn tree?! 001 Morrowind.esm 002 Tribunal.esm 003 Bloodmoon.esm 004 Patch for Purists.esm 005 Morrowind Patch v1.6.4.esm 006 abotWaterLife.esm 007 Morrowind Advanced.esm 008 TamrielData.esm 009 TRMainland.esm 010 Expansion Delay.ESP 011 NX9GuardsComplete.ESP 012 SpeedandStamina.ESP 013 No. Tagged: Morrowind, Sotha Sil, Sotha Sil Expanded,. ROBOTS OR DINOSAURS? I'm interested in both, but definitely prefer robots. Posted 7 years ago I have studied several Earth languages, including Russian. I confirm this translation, but I'd like to add that ‘cell. Adds over 300 new cells, over 30 new quests, and an entire city and culture to the Clockwork City of Sotha Sil. Add file Sotha Sil Expanded 2.0. Location Games: Elder Scrolls III: Morrowind: Mods: Sotha Sil Expanded: Files. Filename SothaSilExpanded20.rar Category Full Version. Uploader Trainwiz. Added Mar 8th, 2014. Size 150.16mb (157,456,777. Sotha Sil Expanded Makes Sotha Sil's Clockwork City more unique and.gigantic. Considered lore-friendly by many people, but I do not. You can read a review I wrote of it Here. Semi-lore friendly. Sotha Sil Expanded - Gestalt Revoiced Sotha Sil Expanded's voice was.off. This fixes that. Semi-lore friendly. Suran Underworld 3. Expanded Sotha Sil (It's a working title people) aims to do justice to the Clockmaker's city. Instead of a underwhelming dungeon, it plans to turn into a vast ever-changing facility.

Network shares are also supported. Livekd could not resolve symbols for ntoskrnl.exe. However, unless you always start the debugger from the same directory, you should add a drive letter or a network share before each path. The debugger searches the executable image path recursively.

Jump to: navigation, search
Sotha Sil (in_sotha_sil00)
(lore page)
LocationThe Clockwork City, Dome of Sotha Sil
SpeciesSotha SilSoulUnknown
LevelUnknownTypeSpecial Creatures
Attacks
  • none (already dead)
Other Information
Health0 (Dead)MagickaUnknown
Sotha Sil's body, ravaged by powerful forces

Lord Sotha Sil the Magus is a Pillar of the Blessed Tribunal, the three Immortal God-Kings of Morrowind, and the patron of Artificers and Wizards. Sotha Sil was the mightiest wizard and most wise counselor of the First Council. One of the original companions of Nerevar as well as the teacher of Nerevar and Vivec, he is the Light of Knowledge and the Inspiration of Craft and Sorcery. He lives in his Clockwork City with mechanical devices of his making, and is rarely seen in Morrowind. While Vivec and Almalexia have traditionally been fairly visible to their followers, the scholar Sotha Sil has been more reclusive. Little else is known about this reclusive god. Vivec has not heard from him since their defeat at Red Mountain, scarcely ever hearing from him before. Vivec notes that he is completely self-absorbed like himself, and doubts he will notice his divine powers diminish without the Heart, just as he barely notices others most of the time. He is fascinated by the hidden world and its mysteries, he lives in his own way, as he always has. King Helseth says no one has seen the Tinkerer in centuries.

For more information, see the main lore article.

Following the Fabricant attack on Mournhold, Almalexia suspects that he has gone insane and orchestrated the attack. She asks for you to travel to the Clockwork City and stop his 'mad schemings', saying that if he cannot be negotiated with, the only option is to kill him. Upon arriving in the final chamber of the city, Sotha Sil's dome, he will be lying motionless in the center, and attempting to interact with him will show the following message:

'You have found the body of Sotha Sil, his lifeless husk dangling from a contraption of his own making. Someone has obviously been here before you.'

Almalexia will then arrive and reveal that she was behind the attack, killing Sotha Sil and unleashing his fabricants upon Mournhold. Almalexia will then proclaim that she alone will be the savior of the Dunmer people, and intends on killing Vivec to achieve that goal, just prior to attacking you.

Related Quests[edit]

  • The Mad God: Find the supposedly mad Sotha Sil in his hidden Clockwork City for Almalexia.

Notes[edit]

  • Sotha Sil is not technically an NPC or creature, but rather an activatable asset (similar to a door or button) and therefore cannot be resurrected through console commands or other means.
  • Like the other Tribunal, he is depicted in shrine tapestries and the stone carvings on the Ghostfence.
  • Sotha Sil re-appears in ESO and TES Legends. His appearance is rather different as he wears a robe and does not yet have robotic legs, though his mask bears some similarities to the one he wears in Tribunal.
    • The events preluding his death are also expanded upon. In ESO, dialogue with Sotha Sil reveals that he has the capability to analyze every possible scenario of a situation and predict the future. One of the main preset threat detections to the Clockwork City is called 'Prospect Almalexia', with Sil himself saying 'Almalexia does what she does because she cannot do otherwise. It will not end well. But then, even the best endings rarely bring joy.' (a slight foreshadowing of his fate).
    • In the Return to Clockwork City story of Legends, it is revealed that Sotha Sil created a new source of energy called the Mechanical Heart to power the city after his inevitable death, and was protecting its chamber moments before Almalexia killed him.
Retrieved from 'https://en.uesp.net/w/index.php?title=Tribunal:Sotha_Sil&oldid=2203491'
The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Sotha Sil (in_sotha_sil00)
(lore page)
LocationThe Clockwork City, Dome of Sotha Sil
SpeciesSotha SilSoulUnknown
LevelUnknownTypeSpecial Creatures
Attacks
  • none (already dead)
Other Information
Health0 (Dead)MagickaUnknown
Sotha Sil's body, ravaged by powerful forces

Lord Sotha Sil the Magus is a Pillar of the Blessed Tribunal, the three Immortal God-Kings of Morrowind, and the patron of Artificers and Wizards. Sotha Sil was the mightiest wizard and most wise counselor of the First Council. One of the original companions of Nerevar as well as the teacher of Nerevar and Vivec, he is the Light of Knowledge and the Inspiration of Craft and Sorcery. He lives in his Clockwork City with mechanical devices of his making, and is rarely seen in Morrowind. While Vivec and Almalexia have traditionally been fairly visible to their followers, the scholar Sotha Sil has been more reclusive. Little else is known about this reclusive god. Vivec has not heard from him since their defeat at Red Mountain, scarcely ever hearing from him before. Vivec notes that he is completely self-absorbed like himself, and doubts he will notice his divine powers diminish without the Heart, just as he barely notices others most of the time. He is fascinated by the hidden world and its mysteries, he lives in his own way, as he always has. King Helseth says no one has seen the Tinkerer in centuries.

For more information, see the main lore article.

Following the Fabricant attack on Mournhold, Almalexia suspects that he has gone insane and orchestrated the attack. She asks for you to travel to the Clockwork City and stop his 'mad schemings', saying that if he cannot be negotiated with, the only option is to kill him. Upon arriving in the final chamber of the city, Sotha Sil's dome, he will be lying motionless in the center, and attempting to interact with him will show the following message:

'You have found the body of Sotha Sil, his lifeless husk dangling from a contraption of his own making. Someone has obviously been here before you.'

Almalexia will then arrive and reveal that she was behind the attack, killing Sotha Sil and unleashing his fabricants upon Mournhold. Almalexia will then proclaim that she alone will be the savior of the Dunmer people, and intends on killing Vivec to achieve that goal, just prior to attacking you.

Related Quests[edit]

Sotha Sil Legends

  • The Mad God: Find the supposedly mad Sotha Sil in his hidden Clockwork City for Almalexia.

Notes[edit]

Morrowind Sotha Sil Expanded Core

  • Sotha Sil is not technically an NPC or creature, but rather an activatable asset (similar to a door or button) and therefore cannot be resurrected through console commands or other means.
  • Like the other Tribunal, he is depicted in shrine tapestries and the stone carvings on the Ghostfence.
  • Sotha Sil re-appears in ESO and TES Legends. His appearance is rather different as he wears a robe and does not yet have robotic legs, though his mask bears some similarities to the one he wears in Tribunal.
    • The events preluding his death are also expanded upon. In ESO, dialogue with Sotha Sil reveals that he has the capability to analyze every possible scenario of a situation and predict the future. One of the main preset threat detections to the Clockwork City is called 'Prospect Almalexia', with Sil himself saying 'Almalexia does what she does because she cannot do otherwise. It will not end well. But then, even the best endings rarely bring joy.' (a slight foreshadowing of his fate).
    • In the Return to Clockwork City story of Legends, it is revealed that Sotha Sil created a new source of energy called the Mechanical Heart to power the city after his inevitable death, and was protecting its chamber moments before Almalexia killed him.

Sotha Sil Test

Retrieved from 'https://en.uesp.net/w/index.php?title=Tribunal:Sotha_Sil&oldid=2203491'




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